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Games Computing MComp
The MComp is an extended degree programme which enhances and extends the equivalent BSc (Hons) programme. It provides the opportunity to study a range of modules at Master’s level and to complete a substantive
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What you will need to do
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Points of entry for Games Computing MComp
Year 1
Year 2
Year 3
Year 4
Entry requirements for Computer Science and Computer Games and Animation at University of Lincoln
Required subjects for Games Computing MComp at University of Lincoln
UCAS points for current students on Computer Science and Computer Games and Animation at University of Lincoln
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How good is this course?
Most relevant Student Reviews for Computer Science at University of Lincoln
Computer Science, BSc Hons FullTime
The course is a bit dated, but generally really easy. If you know how to code you will get 70%+ avg no problem read more
Computer Science, BSc Hons FullTime
Google and youtube has taught me this course, however the tutors are lovely read more
Computer Science, BSc Hons FullTime
The course has been good so far, with a great mixture of subjects and projects, despite being online... read more
Computer Science, BSc Hons FullTime
3 words = I love it nothing else to say read more
Computer Science, BSc Hons FullTime
Coding, coding and more coding. read more
Computer Science, BSc Hons FullTime
My personal tutor is amazing and big up Kevin Jacques!! Marmalade. read more
Computer Science, BSc Hons FullTime
Great course that really covers what is currently relevant (and will be relevant) within CS, to give us as many career options as possible when we graduate. read more
Most relevant Student Reviews for Computer Games and Animation at University of Lincoln
Games Computing, BSc Hons FullTime
Really good resources provided and help is always available when you feel stuck. read more
Games Computing, BSc Hons FullTime
Course content is great but lecturers do not teach and just read of PowerPoints, most of learning is done independently read more
Games Computing, BSc Hons FullTime
Personally I have not enjoyed studying this course in the first year. This is primarily due to the lecturers and course content. While the games specific lecturers are passionate and deliver genuinely interesting lessons, the general computer science lecturers seem like they don't care or want to be there. Especially in workshops, they rarely engage with students (they just sit at the front while students complete the set work) which in my opinion makes them unapproachable. In lectures they tend not to explain content well or go over it too fast, meaning I struggle to understand it and have to teach myself a lot of the time. Getting to design and develop your own games is definitely the most enjoyable part, however you surprisingly don't get to do this very often. Because of this, the course is more theory based than practical (you have to write more essays than you would expect) which I found boring. One benefit is the up-to-date computer lab facilities. read more
10 aggregated reviews by students studying at University of Lincoln.